They say offence is the best defense. The hard cap is 3600 points. The kinds of traits you can get are different, depending on what kind of item it’s on. The traits of your gear as a Tank are important to help you in a range of situations. Making sure your character has the proper amount of penetration is crucial to make sure you’re pumping out the maximum amount of damage you can be by bypassing your enemies’ defense (aka resistance). Armor Traits. Being magblade (squishy AF no matter with or without impen) maybe i should just go towards divines and hope that i kill the target before it kills me? Interesting, and what sets are those. Some traits will help with sustain or improve damage mitigation among other things. Trait is a special property added to a crafted item which improves the item’s damage, defenses, or other effects. I currently have all seven pieces divine … For end game tanking, I prefer all sturdy + atronach (mag regen) mundus. I know Necropotence for light armor, I have my full Divines Necropotence set already. is this true? This means that beyond this point, any points earned cannot be spent on new Champion Point Passives. Traits exist on weapons, armor, and jewelry. A 5 Traits Crafted Armor Set for example, will require you to know five traits for every one of its pieces you wish to create. So, per constellation tree, you can only spend 270 points. I was told it only one piece of armor with the divine trait will net you the max bonus regardless if you have it on all seven pieces. ESO PvE DPS Penetration Optimization . edit: For more clarifcation, divines is not very good on tanks. Right now the Champion Point system has two caps. If you don't want all sturdy, I would recommend infused on big pieces, sturdy on small pieces. Botanist and Toxicologist are awarded for learning all of the traits for every Alchemy reagent.Botanist applies to the 18 ingredients that existed at the game's release, while Toxicologist applies to the 8 ingredients added in Update 10. The reason is that the divine trait bonus maxes out at about five percent and any divine trait after will not count towards the overall bonus. Transmutation is a crafting system in Elder Scrolls Online, that allows players to change the traits on their gear, including weapons and armors.This feature was added with the Clockwork City DLC and Update 16.. How to Transmute Gear in ESO? This guide covers how to optimize your penetration as a damage dealer in PvE in The Elder Scrolls Online. These are the Traits you can craft body armor with : So I've been using divines on all of my armor except infused head and reinforced chest. The common traits you will see used on jewelry for DPS are the following: Arcane/Robust – 870 Magicka/Stamina someone tried telling me there's a cap on the amount you can stack the divines improved mundus stone effect. So if you wish to create a Medium Armor Chest with the Divines trait you must have researched its Divines Trait and four more of your choice. To figure our what is the best traits for you, its a good idea to figure out what your biggest issues are and utilise your gear traits to help overcome those issues. Hey all, I am curently making decision on pvp gear for magblade and really doubting wether go full divines or go impen. El Marsh posted... Only a very few dropped sets are ever in any sort of demand so the vast majority of them are a pretty hard sell to other players, regardless of quality or trait. PvP Gear trait - Impen vs Divines. Jewelry Traits. Cap. 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